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How 2 Krab Part 1: Mining

Do you want to play EVE Online with the big boys? Are you longing to fly blingy Bhaalgorns and shiny Strats, but don’t have the wallet to do it? Well fear not my crustacean friend, Ashy is here to walk you through krabbing in wormhole space.

To get started, have a look over the table below. Each farming method requires a different skill set and some are much harder to get going than others. It’s ordered such that the more newbro-friendly options are towards the top. The rest of the article will go into more detail on how much you can expect to earn and exactly how. The focus of this article will be on both gas and rock mining with more coming later to avoid padding this into a glorified wiki entry.

MethodCharacters NeededInitial InvestmentISK/hour***
»Gas Huffing1+10m ISK~75m ISK
»Mining1+10m ISK+Depends on setup/rocks
Planetary Interaction1+10m ISK+~1b / month / account
Data/Relic Sites (C1-3)110m ISKVariable, <150m ISK
C2 Sites (T3D/Cruiser/BC)1+50-60m ISK~75m ISK
C5 Wolf Rayet Fleet3+350m ISK~450m ISK
C13 Wolf Rayet Sites1+150m ISK~150m ISK
C3 Sites (Gila/Rattle)1+500m ISK~250m ISK
Abyssal Frigates*3~300m ISK~4-600m ISK
Abyssal Cruisers*11-300m ISK+~1-300m ISK
C5 Sites (Nestor/Vargur)**2/3+1.6b ISK~450m ISK
C5 Sites + Drifter2/3+3b ISK~1b ISK
C5/6 Dread Sites2/3+8-16b ISK~2-3b ISK
Bonus Article: Triglavian Ships1+0.2-2.5b ISKVariable

*Abyssal sites included as they’re easily done inside your wormhole
**C4 sites can be ran using these methods for less ISK
***These are rough numbers. You can often earn more with better skills, more investment, luck etc.


And so we move on to the guide proper. I will assume that if you are reading this then you have a good working knowledge of EVE, including: scanning, wormhole connections, PvE triggers, hacking etc. Bloating this guide by explaining the very basics of jumping a wormhole or what a static is won’t help most people. If the words ‘static’ and ‘probe launcher’ seem foreign then you best start with EVE Uni first.

This is also not a replacement for Rykkis Guide (or Karr’s updated version). Instead, it is more of a complementary piece that explains how to actually use the numbers found in that sheet. If you’re in a rush then skim through for the key bold text and reference tables.


Gas Mining/Huffing

Gas mining is as basic as it gets. As an entry level profession it’s super easy to get into, but it’s also one that can scale continually for minimal cost other than number of accounts. I’ve seen day one newbros huffing in T1 Ventures and I’ve seen veterans multiboxing nine Prospects at once. It’s easy, passive ISK and all you need is a set of gas harvesters and a frigate that costs less than a million.

With perfect skills in a standard Venture, you can expect to earn approximately 75m ISK per hour, per venture. While this isn’t very much in the grand scheme of things, it does allow for easy multiboxing or simple AFK ISK while your main does other activities.


Method

First up you need to scan down the gas site. They’re plentiful and you can find them in almost any wormhole system with higher classes having better sites. Note that they do exist in other areas of space but then you start running into the issue of tanking your venture to survive damage ticks. Once you find one, such as a Vital Core Reservoir, simply head in, orbit a cloud at 500m and turn your harvesters on. Note that if you cannot see the clouds then you will need to enable “Harvestable Clouds” in your overview settings.

The caveat with this method, however, is that gas sites in wormhole space are often well guarded. Exactly 20 minutes after your initial warp in, the Sleeper defence wave will arrive. This defence fleet can range from a middling 74 DPS set of frigates, to battleships with over 2,000 DPS. You should assess these defence waves as you would any wormhole site according to Rykki’s Guide and if in doubt, a pair of C5 Nestors (described later on) should clear any wave easily. The other option, however, is to simply warp off before they arrive. This is known as “ninja huffing”.

For the sake of completeness, there is another method called jedi huffing. It involves sig tanking the defence wave of an instrumental with a particular Prospect fit. You can find out more about that in this video, but it’s kind of a special case. It isn’t something you’re going to use every day.


For reference, you can use the below table to decide on the best sites and the best gas for your time:

Gas Sites (Best – Worst ISK Total)*Gas Clouds (Best – Worst ISK/Venture)
Vital Core Reservoir (553m ISK)
Instrumental Core Reservoir (390m ISK)
Vast Frontier Reservoir (160m ISK)
Bountiful Frontier Reservoir (95m ISK)
Sizeable Perimeter Reservoir (22m ISK)
Barren Perimeter Reservoir (17m ISK)
Ordinary Perimeter Reservoir (16m ISK)**
Minor Perimeter Reservoir (8m ISK)
Token Perimeter Reservoir (8m ISK)
Fullerite-C320
Fullerite-C72
Fullerite-C50
Fullerite-C540
Fullerite-C28
Fullerite-C32
Fullerite-C70
Fullerite-C60
Fullerite-C84
https://www.fuzzwork.co.uk/ore/gas.html

*Including blue loot from sleeper wave
**Contains sentries which will alpha your Venture


The fit I recommend is below, although swapping modules can produce the same effect for less upfront cost or a lack of skills. You could also use a Gnosis for links. It’s a bit of a weird option, but it actually huffs more than a Venture does and is excellent if you have a Mining Mindlink.

[Venture, 2020 Gas Huffer]

Nanofiber Internal Structure II

Medium Shield Extender II
ML-3 Scoped Survey Scanner
5MN Quad LiF Restrained Microwarpdrive

Gas Cloud Harvester II
Gas Cloud Harvester II
Core Probe Launcher I

Small Core Defense Field Extender I
Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing I


Eifyr and Co. 'Alchemist' Gas Harvesting GH-801
[Gnosis, All 5 Huffnuggets]

Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Co-Processor II

Large F-S9 Regolith Compact Shield Extender
Large F-S9 Regolith Compact Shield Extender
50MN Y-T8 Compact Microwarpdrive
ML-3 Scoped Survey Scanner
Burst Jammer II
Medium Micro Jump Drive

Mining Foreman Burst II, Mining Laser Optimization Charge
Gas Cloud Harvester II
Gas Cloud Harvester II
Gas Cloud Harvester II
Gas Cloud Harvester II
Gas Cloud Harvester II

Medium Cargohold Optimization I
Medium Cargohold Optimization II
Medium Cargohold Optimization II


Hammerhead II x5
Hornet EC-300 x5


Eifyr and Co. 'Alchemist' Gas Harvesting GH-803
Mining Foreman Mindlink


Mining Laser Optimization Charge x800
Sisters Core Scanner Probe x16

Tips and Advice

  • Make sure to set a timer for 20 minutes when you activate warp, but be aware that someone else might have warped before you.
  • Don’t warp to an Ordinary site, the sentries may alpha you.
  • Leaving a site open with some gas left will refresh it (and the rats) after downtime.
  • Sitting in the middle of a cloud is a viable option to discourage cloakies, but keeping up speed is better. If a Sabre drops on you then it may only catch one Venture.
  • Don’t use a Prospect unless you’re Jedi Huffing. It doesn’t give you any better harvesting and costs a lot more.

Resources

EVE Uni Gas Harvesting
EVE Uni Gas Mining Sheet
Steve Ronuken’s Fuzzworks Gas Prices
CCP Guide on Scanning


Rock Mining

Mining in all honesty is not my speciality so take what I say here with a ore hold of salt. I can, however, do my research and give advice based off living in wormholes for the past five years. From what I’ve found, it’s almost completely worthless. Unless you’re after the most inactive activity that you can do then just don’t bother

Ore anomalies pop up every now and then and they come in the following flavours, sorted by ISK/m3:

  • Exceptional Core Deposit (287 ISK/m3)
  • Infrequent Ore Deposit (259 ISK/m3)
  • Common Perimeter Deposit (257 ISK/m3)
  • Isolated Core Deposit (237 ISK/m3)
  • Rarified Core Deposit (236 ISK/m3)
  • Unexceptional Frontier Deposit (235 ISK/m3)
  • Uncommon Core Deposit (234 ISK/m3)
  • Ordinary Perimeter Deposit (231 ISK/m3)
  • Average Frontier Deposit (231 ISK/m3)

And as you can see they’re all generally trash with the exception of having Arkonor, Bistot, Crokite, and Gneiss. With some rough maths it looks to be about 27m ISK/hour for an entire belt, but that’s likely a little higher for purely ABC (and Gneiss) or for Mercoxit in a shattered wormhole. The main use-case for these anomalies is for mining at a corporation level for cap building. Hauling all those minerals in can be time consuming so if you can sit a Rorqual in a belt while you rage roll then all the power to ya. If you’re at the point where that’s a possibility, though, then you likely already know what to do.

Moon mining is another possibility, too. But it suffers the same fate as ore anomalies of wormhole space. No matter the class that you’re in, you’ll never get more than the lowest quality moons. This is only really useful if you want to sustain an ore belt for your Rorquals since ore anomalies are so limited.

Thanks to my friends in DHSJ for telling me that Gneiss is apparently good ore.


Tips

  • Almost anything else is a better option (see gas mining for passive ISK)
  • If you are going to mine, use a bait fit and use it for PvP
  • “A Proteus is always watching you” is old news. You should watch out for sabres instead most of the time.
  • Fit your Rorqual for tank, just in case.

Resources

Zifrian’s EVE Isk Per Hour for Industry
Cerlestes’ Ore Page
Steve Ronuken’s Fuzzworks Ore Prices
skŸlizer – Moon Goo Scanner
INN – Advanced Mining
EVE Deposit


Part 2: Data, Relics, and Planetary Interaction »

Published inEVE OnlineGuidesHow 2 Krab

3 Comments

  1. Cryptic Sharvas Cryptic Sharvas

    I just found this site and I really like this post. Can’t wait to see the other ways to make ISK in Wormholes

    • Omnicious Shardani Omnicious Shardani

      Hai Cryptic!

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